K-Render (MacOs)
OS: MacOs
Requisites: Kerkythea, Xquartz (free download)
Type: Transcribe Audio and Video
Languages: English, German, Italian
How to render your wireframe model if your 3d app doesn't provide a render engine ? or you simply dislike the render engine shipped with your 3d software? or maybe, you're just curious and want to try another render?
K-Render is a wrapper to speed up your workflow in organising your render projects, adding render resources, create simple bumpmaps, recover render sessions and the integration with render packages and kerkythea itself in a neat way.
The original Render app is based on a free Render engine called Kerkythea. Wrapper means, you have to get the render engine and the Window manager prior to launch K-Render. Both Window manager and the render engine are essential components and freely available online but not included because of their licensing.
For more info, please see the Pdf Handbook which you'll get downloading K-Render.
Usage
1. Drag n drop supported file formats on K-Render, to start rendering (xml, 3ds, obj, silo)
2. Drag n drop any document on K-Render for your rendering documentation (txt, pdf, doc)
3. Drag n drop image formats to generate quickly simple bumpmaps (jpg, jpeg, jp2, tiff, png, pict, bmp, tga)
Installation
1. unzip K-Render.zip
and
2. create a folder in your home directory with name Applications
.
3. put K-Render in that folder, then drag K-Render.app
in your Dock - that is by default, the app bar at the bottom of your screen.
4. launch K-Render and say yes to all permission requests to autorize K-Render, otherwise K-Render won't work correctly.
Now, be productive with your render projects and enjoy your new Render Engine !
regards,
ValCode
1x K-Render.app, 1x Pdf Handbook